The Team


The Team:

Oliver Austin: 2D Artist / Game Designer
Travis Kehler: Level Designer
Tessa Liddington: Programmer / Technical Artist
Osei Mcmillan: Concept Artist / Game Designer
Andrew Richards: Game Designer / Story Scripter
Dylan Rinker: 2D Artist / Concept Artist
Alexis Stinson: 2D Artist / Concept Artist

Members and positions may vary depending on schedules and skills available. The final list will become available when the game is finished!


Showing posts with label Alpha-Test. Show all posts
Showing posts with label Alpha-Test. Show all posts

Monday, August 20, 2012

It's a Mobile Game?

Why yes, yes it is!  Pretend will become a mobile game for the iOS in about two weeks when I finish up the new controls, but I'll be having this game available to be played on my personal iPhone at the Portfolio Review on September 13th, 2012.

After the new controls are made available (there will still be the testing versions for the PC here), I'll be fixing the collision issues.  I've known what they were for a while, I just need to find the time to getting them.  Lots of projects!  Also, the issue with the back buttons were solved.

Apparently the movie clips on the main timeline didn't like having simple buttons in them.  All is well though, I solved the issue by turning the simple buttons into movie clips and then just programmed the hover states myself.

Unfortunately, I don't have anything pretty to show just yet.  Come back in a week or two, I may have something updated then!

Saturday, June 16, 2012

Let the Alpha Tests Begin!

To begin testing the game right away, click here!

Otherwise, continue reading what I have to say about it :P

Every time I feel like I've made a significant change in the code (like one that fixes a glitch or bug), I'll re-upload the file and release it as the next version.  They'll still be in the Alpha Test page.  This can result to 1 upload per day or as many as 15, whatever makes this game work.  This will keep up until the Beta Test is released next weekend.

If you have any suggestions, questions, or valuable critiques, please leave them in the comments section on the Alpha Test page.  I'd rather not have my cell phone, email, or any of the social applications blowing up with ideas.  At least this way, I can find them all in one place.  Thank you!

Also, please keep in mind the 'known bugs' section before you point something out.  Thank you!