To begin testing the game right away, click here!
Otherwise, continue reading what I have to say about it :P
Every time I feel like I've made a significant change in the code (like one that fixes a glitch or bug), I'll re-upload the file and release it as the next version. They'll still be in the Alpha Test page. This can result to 1 upload per day or as many as 15, whatever makes this game work. This will keep up until the Beta Test is released next weekend.
If you have any suggestions, questions, or valuable critiques, please leave them in the comments section on the Alpha Test page. I'd rather not have my cell phone, email, or any of the social applications blowing up with ideas. At least this way, I can find them all in one place. Thank you!
Also, please keep in mind the 'known bugs' section before you point something out. Thank you!
The Team
The Team:
Oliver Austin: 2D Artist / Game Designer
Travis Kehler: Level Designer
Tessa Liddington: Programmer / Technical Artist
Osei Mcmillan: Concept Artist / Game Designer
Andrew Richards: Game Designer / Story Scripter
Dylan Rinker: 2D Artist / Concept Artist
Alexis Stinson: 2D Artist / Concept Artist
Members and positions may vary depending on schedules and skills available. The final list will become available when the game is finished!
Saturday, June 16, 2012
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