So before I start programming anything, I made up this game flow chart to better understand the possible decisions.
To make sense of it all, when you first look at the game, you'll be seeing the Main Menu with five buttons: Play Pretend, How To Play, Extras, Credits, and Controls.
Pretend has two playable levels and a final boss level. There will also be three cinematic cut-scenes (animatics, or storyboards with sound, rather).
After understanding what I should be viewing, I made some wireframes of the menus I'd be looking at.
I've also thought out some game mechanics that you may notice is in the Controls Screen, as well as some hints to it in the Game-play U.I. I'll be releasing more information regarding these mechanics when I get more documentation down. Keep an eye out!
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